Yifan Qin
秦一凡
Software Engineer · AI Application Development · Game Development & Design

I have several years of software project experience. At Bansen Labs in the U.S., I was a core R&D contributor on Xogo, an accessible technology project supported by the NSF SBIR Phase II program. I primarily developed and integrated VR, mobile, web and cloud services.
The Xogo platform our team developed has received 12 international design and interaction awards, including Germany’s iF DESIGN AWARD. I also have experience in game development, software testing and interaction research.
I hold a master’s degree in Game Science and Design from Northeastern University and a bachelor’s degree in Computer Science from the University of Maryland, College Park.
I like noticing details in everyday life and discovering problems and possibilities. Breaking a complex problem into smaller pieces, finding a workable approach and bringing an idea to life is the part I enjoy most.
Outside work, I enjoy games, cycling, hiking and photography. I’m curious about new technologies and other fields, and I care about whether the software I build solves real problems and helps the people who use it.
Experience
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Bansen Labs LLC
Software Development Engineer · Cross-platform & real-time interaction
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APSS Futuristic LLC
Test Engineer · Internship followed by full-time employment
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苏州浩辰软件股份有限公司 · 浩辰 CAD
Software Development Intern
Education
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Northeastern University
Master’s degree · Game Science and Design
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University of Maryland, College Park
Bachelor’s degree · Computer Science
Capabilities
- Interactive applications
- Unity / C#, Flutter / Dart, HTML, CSS, JavaScript and Unity Profiler.
- Communication & cloud
- WebRTC, TCP/UDP, Firebase Authentication, Firestore and Cloud Functions.
- Testing & delivery
- Java, Selenium, TestNG, SQL, Git, Jenkins, Maven and AI-assisted development.